UX/UI & Game Designer
Sarang
Nikhade.
Designing immersive, intuitive experiences across screens, worlds, and play.
01 — About
Senior UX/UI designer, 8 years across mobile, web, and product. MA in Game Development, now applying interaction and systems design to game UI and VR.
Senior UX/UI designer, 8 years across mobile, web, and product. Recently completed an MA in Game Development, now applying interaction and systems design to game UI and VR. Figma to Unity.
02 — Capabilities
Core
Specialism
Methods & Tools
03 — Selected work
Recent projects
View all →04 — Trajectory
2023 — Sep 2023
Senior UI/UX Designer
Led product design across SaaS, fintech, and AI surfaces. Owned end-to-end design for customer-facing portals, established design-system tokens and component libraries, and facilitated cross-functional workshops aligning engineering, product, and stakeholders.
2017 — 2022
Sr. Consultant
Multi-client design consulting spanning mobile, web, and games. Delivered UX audits, wireframes, and high-fidelity prototypes for startups and enterprises. Mentored junior designers and introduced usability-testing practices across teams.
2015 — 2017
Graphics Designer
Built foundational skills in brand identity, motion graphics, and multimedia production. Created visual assets for print, digital campaigns, and interactive presentations across diverse industry verticals.
2024 — 2025
MA Game Development
Kingston University, London — specialised in game design, VR interaction, level design, and multiplayer systems. Shipped multiple titles across Unity and Unreal Engine as part of collaborative studio projects.




