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Project Specs

TitleSnow Mania
CategoryGame
Year2023
RoleGame Designer
PlatformMobile / PC
Year2023
GenreArcade · Endless Runner
01 / Case Study·Game Designer

Snow Mania.

An arcade-style snow runner with tuned progression curves and short-session pacing — built for replayable, mobile-friendly fun.

Overview Brief

Snow Mania is an arcade-style snow runner designed for short, replayable sessions. The focus was on tuning the progression curve, ramping difficulty smoothly, and squeezing satisfying juice from a tight control set.

Snow Mania Cover
Strategic Target

The Objective

Deliver a snack-sized arcade experience with a one-button control language, escalating obstacle density, and a progression loop that keeps players in the 30–90 second 'one more run' window.

Focus Area: UX Execution
03Product Mechanics

Key Features

4 Core Verticals

01

Single-input control language — accessible on mobile and desktop alike.

02

Procedural obstacle pacing tuned for fair, escalating difficulty.

03

Game-feel polish — particles, hit-stop, screen shake, and audio cues.

04

Lightweight progression loop optimised for short sessions.

04Architecture

Methods & Technology

Operational Stack

Engine

Unity

Stack Tier 01

Scripting

C#

Stack Tier 02

Focus

Game feel · pacing · tuning

Stack Tier 03
07Dossier Stream

Real-time Gameplay Footage

Video Capture

CAP_STREAM_01.MP41080p // 60FPS