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Project Specs

TitleShattered Sky
CategoryGame
Year2025
ClientKingston University, London
RoleLevel, Environment & Developer
PlatformPC
Year2025
GenreCo-op · Narrative
01 / Case Study·Level, Environment & Developer

Shattered Sky.

A narrative-driven co-op game where two players, bound by a parasite, must overcome distrust and cultural barriers while exploring alien worlds.

Shattered Sky Cover
02Research Challenge
How can asymmetric design and communication barriers in co-op games foster player empathy, emergent storytelling, and collaborative problem-solving?
Strategic Target

The Objective

Encourage cooperation through deliberate miscommunication, explore themes of trust and unity through branching narrative, and blend environmental storytelling with co-op puzzles and resource progression.

Focus Area: UX Execution
03Product Mechanics

Key Features

5 Core Verticals

01

Asymmetric co-op — Drayk controls the environment; Aevi wields telekinesis.

02

Parasite mechanic — proximity-enforced collaboration; one dies, both die.

03

Communication barriers — distorted voice, limited telepathy, gestures only.

04

Narrative design with dual perspectives delivering conflicting information.

05

Multiple endings — Unity, Betrayal, or Destruction — driven by trust and decisions.

04Architecture

Methods & Technology

Operational Stack

Engine

Unity 6

Stack Tier 01

Multiplayer

Netcode for GameObjects

Stack Tier 02

AI

NavMesh + State Machines

Stack Tier 03

Animation

Mixamo

Stack Tier 04

UI

Figma · Photoshop

Stack Tier 05

Cameras / FX

Cinemachine · particles · shaders

Stack Tier 06
05Tactical Telemetry

World Index & Level Dossier

5 Sectors Mapped

SEC_CO-ORD: 52.2 / -0.10

Active Target 01

Pyroterra

Lava planet with collapsing paths and heat hazards.

SYS_STATE: READYSECTOR_01
SEC_CO-ORD: 52.3 / -0.14

Active Target 02

Dunestorm

Shifting sands and storms obscure movement and vision.

SYS_STATE: READYSECTOR_02
SEC_CO-ORD: 52.4 / -0.18

Active Target 03

Tidalor

Underwater moon — oxygen-based traversal challenges.

SYS_STATE: READYSECTOR_03
SEC_CO-ORD: 52.5 / -0.112

Active Target 04

Cryonix

Icy puzzles using light refraction and slippery terrain.

SYS_STATE: READYSECTOR_04
SEC_CO-ORD: 52.6 / -0.116

Active Target 05

Remnara

Earth-like ruins with stealth, enemy AI, and aggressive fauna.

SYS_STATE: READYSECTOR_05
06Visual Dossier

In Motion & Interfaces

Interactive Captures

Shattered Sky screen 1
Shattered Sky screen 2
Shattered Sky screen 3
Shattered Sky screen 4
Shattered Sky screen 5
Shattered Sky screen 6
Shattered Sky screen 7
Shattered Sky screen 8
Shattered Sky screen 9
Shattered Sky screen 10
Shattered Sky screen 11
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07Dossier Stream

Real-time Gameplay Footage

Video Capture

CAP_STREAM_01.MP41080p // 60FPS