Resume
Work Experience
JAN 2023 - SEP 2023
Senior UI/UX Designer
Orangebits Software Technologies (India) Pvt. Ltd.
Nagpur, IND
-
Directed the full design lifecycle for mobile and web applications, creating intuitive and visually appealing user experiences.
-
Implemented user research and usability testing to optimise both conventional applications and game-like features.
-
Collaborated closely with developers and product managers for smooth design implementation, using Figma and Adobe XD for rapid iteration.
-
Optimised design assets to enhance performance by 10% across devices and improve real-time responsiveness in Unity-based game features.
-
Expanded responsibilities to include game design for both single-player and multiplayer experiences, focusing on system architecture and combat mechanics for cross-genre projects.
DEC 2017 - 2022
Sr. Consultant
Pragmatyc formerly MAXIMESS
Nagpur, IND
-
Led the design of responsive, user-centred interfaces for web, mobile, and tablet platforms using Figma, Adobe XD, and Unity.
-
Conducted user research, created personas, and developed interactive prototypes to validate and refine user flows.
-
Collaborated with stakeholders to translate requirements into polished UI/UX solutions and supported smooth handoff to development teams.
-
Contributed to educational and puzzle game projects by designing gameplay mechanics and integrating UI/UX best practices into game design.
APR 2015 - MAY 2017
Graphics Designer
Zealium Technologies Pvt. Ltd
Pune, IND
-
Created logos, branding materials, and marketing collateral to strengthen client identity.
-
Produced banners, advertisements, and illustrations for online and print campaigns.
-
Incorporated client feedback into designs, aligning deliverables with project goals.
-
Built foundational design skills, setting the stage for deeper UI/UX and eventual game design expertise
Education
2024 - 2025
Kingston University
M.A Game Development (Design)
London, UK
Learned key game design concepts: narratology vs. ludology, interactive fiction, player engagement, level design, and game flow. Developed skills in presenting ideas through various mediums and tools, including 3D Graphics, Animation, Game Design Document (GDD) and VR Technology.
Skills Gained:
-
Effective research and testing for game design
-
Informed design decisions made with game theory
-
Enhanced design communication using technology
-
Analysing and reflecting on game design practices for career opportunities in the global gaming industry
2011 - 2014
Anitoons School of Animation
B. Sc Graphics & Multimedia
Nagpur, India
Understanding of Colours, Drawing and Composition, Pre-production, Digital Graphics, the Basics of 2D Animation, an Introduction to 3D Animation, 3D Modelling, Texture, and Lighting.
Professional Skillset
Wireframing and Prototyping
User Research and Usability Testing
Responsive and Adaptive Design
Information Architecture
Accessibility Design Principles
Design Systems and UI Consistency
Game UI/UX Design
Player Experience Research and Analysis
Level and Environment Design
Cross-Platform Integration (VR + PC)
Game Prototyping
Unity Engine
Adobe Creative Suite
Analytical Thinking and Problem-Solving