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Resume

Work Experience

JAN 2023 - SEP 2023

Senior UI/UX Designer

Orangebits Software Technologies (India) Pvt. Ltd.

Nagpur, IND

  • Directed the full design lifecycle for mobile and web applications, creating intuitive and visually appealing user experiences.

  • Implemented user research and usability testing to optimise both conventional applications and game-like features.

  • Collaborated closely with developers and product managers for smooth design implementation, using Figma and Adobe XD for rapid iteration.

  • Optimised design assets to enhance performance by 10% across devices and improve real-time responsiveness in Unity-based game features.

  • Expanded responsibilities to include game design for both single-player and multiplayer experiences, focusing on system architecture and combat mechanics for cross-genre projects.

DEC 2017 - 2022

Sr. Consultant

Pragmatyc formerly MAXIMESS

Nagpur, IND

  • Led the design of responsive, user-centred interfaces for web, mobile, and tablet platforms using Figma, Adobe XD, and Unity.

  • Conducted user research, created personas, and developed interactive prototypes to validate and refine user flows.

  • Collaborated with stakeholders to translate requirements into polished UI/UX solutions and supported smooth handoff to development teams.

  • Contributed to educational and puzzle game projects by designing gameplay mechanics and integrating UI/UX best practices into game design.

APR 2015 - MAY 2017

Graphics Designer

Zealium Technologies Pvt. Ltd

Pune, IND

  • Created logos, branding materials, and marketing collateral to strengthen client identity.

  • Produced banners, advertisements, and illustrations for online and print campaigns.

  • Incorporated client feedback into designs, aligning deliverables with project goals.

  • Built foundational design skills, setting the stage for deeper UI/UX and eventual game design expertise

Education

2024 - 2025

Kingston University

M.A Game Development (Design)

London, UK

Learned key game design concepts: narratology vs. ludology, interactive fiction, player engagement, level design, and game flow. Developed skills in presenting ideas through various mediums and tools, including 3D Graphics, Animation, Game Design Document (GDD) and VR Technology.

 

Skills Gained: 

  • Effective research and testing for game design

  • Informed design decisions made with game theory

  • Enhanced design communication using technology

  • Analysing and reflecting on game design practices for career opportunities in the global gaming industry

2011 - 2014

Anitoons School of Animation

B. Sc Graphics & Multimedia

Nagpur, India

Understanding of Colours, Drawing and Composition, Pre-production, Digital Graphics, the Basics of 2D Animation, an Introduction to 3D Animation, 3D Modelling, Texture, and Lighting.

Professional Skillset

Wireframing and Prototyping

User Research and Usability Testing

Responsive and Adaptive Design

Information Architecture

Accessibility Design Principles

Design Systems and UI Consistency

Game UI/UX Design

Player Experience Research and Analysis

Level and Environment Design

Cross-Platform Integration (VR + PC)

Game Prototyping

Unity Engine

Adobe Creative Suite

Analytical Thinking and Problem-Solving

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